SpectralStats - Immortal Rank Meta Trends - 7.31d - Items - Builds - Overview. Spectral Stats - Immortal Rank Meta Trends - 7.31d - Items - Builds - Overview Dota Valkyries; More. Clinkz: 2: Core Safelane: Clockwerk: 3: Support Offlane: Crystal Maiden: 2: Support Safelane: Dark Seer: 2: Core Offlane:
Thefact that you can attack from a long range makes Dota 2 Sniper one of the best Dota 2 beginner heroes. Best With: Drow Ranger, Ogre Magi, Vengeful Spirit. Bad Against: Bounty Hunter, Clockwerk, Slark. Good Against: Drow Ranger, Enigma, Silencer. Items to Buy: Power Treads, Hurricane Pike, Daedalus, Silver Edge, Mjollnir, Butterfly.
ForSkeleton Walk, the change is trivial at the upper levels, but it becomes significant at level 1, when the standard build for Clinkz players is to have only one point in Skeleton Walk by level 6 or 7. Clinkz doesn't need many items to be effective on the map, and it's usually around this time players can fish for a kill around the map.
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Gameplay[] Playstyle Clinkz is a great ranged carry with high offensive burst damage. Though frail and easy to kill, Skeleton Walk grants Clinkz stealth and haste to escape and re-position himself. This skill is also what makes Clinkz such an incredible ganker. His Searing Arrows provide huge bonus damage, greatly injuring enemies in conjunction with Death Pact. Despite his high damage, Clinkz has no disabling abilities, and has difficulty killing enemies once they move out of range. Pros Cons Invisible ganker. High attack damage. High farm speed. High movement speed, which makes him somewhat resistant to Dust of Appearance's slow. Good escape ability. Can steal creep abilities. Can single handedly take map control by pushing and destroying towers quickly. Bad attack animation. Low damage without Searing Arrows in the early game, which cost mana to use. Quite mana intensive. Extremely fragile. No innate disables. Quite item dependent. Quite mediocre base stats and stat growth. Countered by True Sight. Carry[] Searing Arrows helps Clinkz last hit during the early game, compensating for his slow attack animation and pathetic base damage. Skeleton Walk serves as an escape ability in the early game. One level is enough to keep yourself out of enemy vision most of the time. Death Pact's power increases significantly per level, and is Clinkz's main source of damage, so level 6, 12 and 18 are important milestones for Clinkz. Ability Builds[] Carry Clinkz 1234567891011121314151617182025 Talents[] Tips & Tactics[] General[] Abilities[] Burning Barrage[] Searing Arrows[] Skeleton Walk[] One point of Skeleton Walk is enough to ensure Clinkz' safety, however, constantly check the enemy for Dust of Appearance or Sentry Wards Use Skeleton Walk to disjoint projectiles. Use Skeleton Walk to escape ganks. Use Skeleton Walk a good amount of time before you expect to ambush an enemy, or appear in a fight. This triggers the cooldown early, therefore allowing you it again soon after, either for a quick escape or to chase down any survivors. Use Skeleton Walk before crossing commonly warded spots, such as the river, to avoid being seen coming. Avoid non-warded highgrounds if you plan to gank invisibly, as the enemy may have Sentries up the cliff. Use Skeleton Walk to chase down heroes, move between lanes, and escape from failed ganks/teamfights. With Aghanim's Shard, it creates 2 burning army skeletons, which each do 30% of your attack damage, and combined, do 60%. This damage combined with Burning Barrage and a a few items like Orchid Malevolence and Gleipnir is often enough to outright kill most supports, and can still do significant amounts of damage to carries, or force them to use Black King Bar. Death Pact[] Burning Army[] Burning Army benefits from bonus attack range, base damage, talents, and Searing Arrows. Burning Army does incredible damage, as it has 30% of Clinkz' attack damage. This means that having 4 of them already surpasses Clinkz' attack damage. Use Burning Army at the center of a fight or along the path of where enemy heroes are using to escape. Use it to disable enemy Blink Daggers. Items[] Starting items Early game Mid game Late game Situational items Butterfly provides a massive agility and attack speed bonus as well as evasion. Diffusal Blade's mana break allows Clinkz to quickly burn his target's mana while also dealing bonus damage. The active ability also grants Clinkz a slow to keep targets within range of Burning Army. Daedalus's critical multiplier massively increases Clinkz's damage output. Blink Dagger paired up with Scythe of Vyse or Nullifier may help you catch some of the most elusive heroes in the game. Consider it if your innate mobililty isn't enough. Scythe of Vyse is comparable to Orchid Malevolence; it offers less damage output but provides a stronger disable. Solar Crest enables Clinkz to shred through the enemy's armor, and to better protect himself once the active has expired. Dragon Lance helps keep enemies within range of Burning Army. It also upgrades into Hurricane Pike for some mobility and extra attributes. Eye of Skadi stacks with Searing Arrows, which allows you to chase down heroes while improving all your attributes. Linken's Sphere can enable you to roam more aggressively without fear, and gives good mana regeneration. Moon Shard will greatly increase Clinkz's raw damage output, which is useful if you're only looking to take down enemy buildings. Nullifier shuts down Glimmers, Force staffs etc., grants bonus damage, and can heavily help you kill a hero even when his supports are there to help them. Satanic grants enormous Lifesteal that synergizes nicely with Clinkz's immense damage output, giving him an edge in manfights. Aghanim's Scepter unlocks Burning Army, multiplying Clinkz's damage output in larger battles and letting him set up large hazard zones. Divine Rapier is your only option in some games, when other items aren't enough. It should be picked up for incredible damage, preferrably after a Roshan kill. Paired up with Burning Army and Multishot it can shred both enemy supports and cores. However, it is a risky investment.
Lane PresenceLanePresenceWin RateKDA RatioGPMXPMSafe your Clinkz performance with Dotabuff's new Hero Mastery!Analyze NowNew!Trending Guide2023-06-11 Off Lane Support 4104 RussiaRadiant~ 5500 Ratio84%Team Kill %555GPM798XPM266APM4Runes3/7Wards20/57/76LH 10/20/30015512282122245533104045Popular ClipsThis MonthMost Popular Ability Build Rate249111358612187131510Most Used ItemsThis WeekItemMatchesWinsWin RatePower Treads223,760120, Crest191,902107, Malevolence133,88571, Wand122,46165, Shard116,29867, of Speed102,92851, of Appearance64,73430, of Vyse57,87036, VersusThis WeekHeroAdvantageWin VersusThis WeekHeroDisadvantageWin Updated 2023-06-14Win RateThis WeekPick RateThis WeekMeta TrendsThis WeekTalent Pick Rate+ Bomb Multishot+ Win Pick Rate-7s Strafe Win Pick Rate+40 Strafe Attack Win Pick Rate+ Death Pact Health+ Win Pick Rate+1 Death Pact Win Pick Rate+ Attack Range+ Win Pick Rate-3s Skeleton Walk Win Pick Rate+ Tar Bomb Bonus Attack Damage+ Win RateMore Popular +WIN%Hero RankingsRankPlayerHero 2023-06-116, 2023-05-286,1473rd悟道 2023-06-136,0834thTrai Tumple 2023-06-136,0685tho-o 2023-05-316,0246thiroha 2023-06-026,0207thVANSKOR 2023-05-236,0088thvinterriket 2023-06-105,999Time PlayedPeriodDurationTotal17039y 49d 13h 40mThis Month30y 97d 17h 5mHero AttributesMovement speed290Sight range1800/ attack - 50Attack CosmeticsThere appears to be no cosmetics for Clinkz
clinkz dota 1 item build